day 7
To My Beloved Inevitable Downfall » Devlog
- item gifting system
- character relationship changes with item gift
- each gift is put on a scale from hate to love for each character
- gifts can increase, decrease, or not change relationships (friendship, romance, or both)
- ind. flavor text for each kind of gift
- items currently don’t leave inventory atm but its an easy fix
- Currently only tested with Maroon, but considering the code/method of implementation is the same, it'll work for Umbra too
- flavor text for winning, losing, and fleeing
- you can lose favor with Maroon by fleeing your battles
To My Beloved Inevitable Downfall
the official KYD game
Status | Prototype |
Author | demure-serenity |
Genre | Role Playing, Action, Visual Novel |
Tags | 2D, Action RPG, Dating Sim, Pixel Art, RPG Maker, Short, Superhero, Superpowers |
Languages | English |
Accessibility | Subtitles |
More posts
- day 6Aug 15, 2022
- day 4Aug 06, 2022
- day 2Aug 03, 2022
- thinking about ideasAug 01, 2022
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